Old 17-04-2012, 10:47 PM   #1
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Default rendering problem due to alpha texture

Hi, please help me. I have a rendering problem in Maya.

I made character's hair alpha texture in png format and did not include in occlusion pass. But in after effect compositing, the hair are looking little transparent and head can be seen easily from hair which looks bad. Even tga is also not working

Is their any solution?
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Old 18-04-2012, 12:12 AM   #2
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post a pic .. maybe i can help
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