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<p><font size="2">Tutorials Library v1.7 by Chojrak a friend from </font><a href="http://www.evermotion.org/forum" target="_blank" target="_blank"><font size="2">www.evermotion.org/forum</font></a><font size="2"> <br><br>3D Graphics: <br><br>Softimage XSI Tutorials: <br><br></font><a href="http://www.edharriss.com/tutorial.html" target="_blank" target="_blank"><font size="2">http://www.edharriss.com/tutorial.html</font></a><font size="2"> <br></font><a href="http://www.softimage.com/Education/XSI/SelfPacedLearning/tutorials" target="_blank" target="_blank"><font size="2">http://www.softimage.com/Education/XSI/SelfPacedLearning/tut orials</font></a><font size="2"> <br></font><a href="http://tutorialfind.com/tutorials/3dsoftware/softimage/" target="_blank" target="_blank"><font size="2">http://tutorialfind.com/tutorials/3dsoftware/softimage/</font></a><font size="2"> <br></font><a href="http://www.evermotion.org/?unfold=tutorials" target="_blank" target="_blank"><font size="2">http://www.evermotion.org/?unfold=tutorials</font></a><br><br><font size="2">Softimage XSi Plugins: <br><br>Plugins Library <br></font><a href="http://www.highend3d.com/xsi/plugins/" target="_blank" target="_blank"><font size="2">http://www.highend3d.com/xsi/plugins/</font></a><font size="2"> <br><br>Other <br></font><a href="http://grabiller.3dvf.net/site/index.phplang=eng&url=tut_dev_settingvbasic_en g.html" target="_blank" target="_blank"><font size="2">http://grabiller.3dvf.net/site/index.phplang=eng&url=tut _dev_settingvbasic_eng.html</font></a><font size="2"> <br></font><a href="http://www.edharriss.com/SoftXSI_main.htm" target="_blank" target="_blank"><font size="2">http://www.edharriss.com/SoftXSI_main.htm</font></a><font size="2"> <br></font><a href="http://www.xsibase.com/netview/tools/plugins.php" target="_blank" target="_blank"><font size="2">http://www.xsibase.com/netview/tools/plugins.php</font></a><font size="2"> <br><br>------------------------------------------------------------ ----------------- <br><br>3ds Max Tutorials: <br><br></font><a href="http://www.3dlinks.com/links.cfm?categoryid=13&subcategoryid=105" target="_blank" target="_blank"><font size="2">http://www.3dlinks.com/links.cfm?categoryid=13&subcatego ryid=105</font></a><font size="2"> <br></font><a href="http://www.3dm-mc.com/tutorials/" target="_blank" target="_blank"><font size="2">http://www.3dm-mc.com/tutorials/</font></a><font size="2"> <br></font><a href="http://www.max3d.pl" target="_blank" target="_blank"><font size="2">http://www.max3d.pl</font></a><font size="2"> <br></font><a href="http://www.3dtotal.com" target="_blank" target="_blank"><font size="2">http://www.3dtotal.com</font></a><font size="2"> <br></font><a href="http://www.3dmaxer.dk/tutorial.asp?ak=666&type=max" target="_blank" target="_blank"><font size="2">http://www.3dmaxer.dk/tutorial.asp?ak=666&type=max</font></a><font size="2"> <br></font><a href="http://www.3dspline.com/" target="_blank" target="_blank"><font size="2">http://www.3dspline.com/</font></a><font size="2"> <br></font><a href="http://www.redpixel.com.br/videotutoriais.asp" target="_blank" target="_blank"><font size="2">http://www.redpixel.com.br/videotutoriais.asp</font></a><font size="2"> <br></font><a href="http://www.3dcafe.com/asp/tut3ds.asp" target="_blank" target="_blank"><font size="2">http://www.3dcafe.com/asp/tut3ds.asp</font></a><font size="2"> <br></font><a href="http://www.3dluvr.com/content/" target="_blank" target="_blank"><font size="2">http://www.3dluvr.com/content/</font></a><font size="2"> <br></font><a href="http://www.evermotion.org/?unfold=tutorials" target="_blank" target="_blank"><font size="2">http://www.evermotion.org/?unfold=tutorials</font></a><font size="2"> <br></font><a href="http://www.voidix.com/tutorials3d.php" target="_blank" target="_blank"><font size="2">http://www.voidix.com/tutorials3d.php</font></a><font size="2"> <br></font><a href="http://www.suurland.com/" target="_blank" target="_blank"><font size="2">http://www.suurland.com/</font></a><font size="2"> <br></font><a href="http://www.designertoday.com/DesktopDefault.aspx?tabindex=0&tabid=68" target="_blank" target="_blank"><font size="2"> http://www.designertoday.com/DesktopDefault.aspx?tabindex=0& amp; amp; amp; amp; amp;tabid=68</font></a><font size="2"> <br></font><a href="http://www.3dm-mc.com/tutorials/" target="_blank" target="_blank"><font size="2">http://www.3dm-mc.com/tutorials/</font></a><font size="2"> <br></font><a href="http://www.3dmaxer.dk/tutorial.asp?ak=777&type=max" target="_blank" target="_blank"><font size="2">http://www.3dmaxer.dk/tutorial.asp?ak=777&type=max</font></a><font size="2"> <br><br>3ds Max Plugins: <br><br>Plugins Library <br></font><a href="http://www.maxplugins.de/" target="_blank" target="_blank"><font size="2">http://www.maxplugins.de/</font></a><font size="2"> <br></font><a href="http://www.pluginz.com/index.php?genre=1&category=40" target="_blank" target="_blank"><font size="2">http://www.pluginz.com/index.php?genre=1&category=40</font></a><font size="2"> <br></font><a href="http://www.3dlinks.com/links.cfm?categoryid=8&subcategoryid=78" target="_blank" target="_blank"><font size="2">http://www.3dlinks.com/links.cfm?categoryid=8&subcategor yid=78</font></a><font size="2"> <br></font><a href="http://www.amazing3d.com/plugmax.html" target="_blank" target="_blank"><font size="2">http://www.amazing3d.com/plugmax.html</font></a><font size="2"> <br><br>------------------------------------------------------------ ----------------- <br><br>Maya Tutorials: <br><br></font><a href="http://www.thegnomonworkshop.com/tutorials/tutorials.html" target="_blank" target="_blank"><font size="2">http://www.thegnomonworkshop.com/tutorials/tutorials.html</font></a><font size="2"> <br></font><a href="http://www.learning-maya.com/" target="_blank" target="_blank"><font size="2">http://www.learning-maya.com/</font></a><font size="2"> <br></font><a href="http://www.evermotion.org/index.php?unfold=tutorials" target="_blank" target="_blank"><font size="2">http://www.evermotion.org/index.php?unfold=tutorials</font></a><font size="2"> <br></font><a href="http://www.highend3d.com/maya/tutorials/" target="_blank" target="_blank"><font size="2">http://www.highend3d.com/maya/tutorials/</font></a><font size="2"> <br></font><a href="http://www.tutorialfind.com/tutorials/3dsoftware/maya/" target="_blank" target="_blank"><font size="2">http://www.tutorialfind.com/tutorials/3dsoftware/maya/</font></a><font size="2"> <br><a href="http://cgtalk.com/showthread.php?t=6360" target="_blank" target="_blank">cgtalk.com/showthread.php?t=6360</a></font> (Donated by Mr. Dolphin)</p> <p><font size="2"><br> Maya Plugins & MEL Scripts: <br><br>Behavioural Animation Engine for Maya Particles <br></font><a href="http://www.kolve.com/mp_brainbugz/brainbugz.htm" target="_blank" target="_blank"><font size="2">http://www.kolve.com/mp_brainbugz/brainbugz.htm</font></a><font size="2"> <br><br>Maya xtools <br></font><a href="http://www.maya-xtools.com/" target="_blank" target="_blank"><font size="2">http://www.maya-xtools.com/</font></a><font size="2"> <br><br>Bonus Tools <br></font><a href="http://www.alias.com/eng/community/downloads/bonus_tools/index.jhtml" target="_blank" target="_blank"><font size="2">http://www.alias.com/eng/community/downloads/bonus_tools/ind ex.jhtml</font></a><font size="2"> <br><br>MEL Scripts Library <br></font><a href="http://www.highend3d.com/maya/mel/" target="_blank" target="_blank"><font size="2">http://www.highend3d.com/maya/mel/</font></a><font size="2"> <br><br>Plugins Library <br></font><a href="http://www.highend3d.com/maya/plugins/" target="_blank" target="_blank"><font size="2">http://www.highend3d.com/maya/plugins/</font></a><font size="2"> <br><br>------------------------------------------------------------ ----------------- <br><br>Lightwave 3D Tutorials: <br><br></font><a href="http://www.lightwave3d.com/tutorials/index.html" target="_blank" target="_blank"><font size="2">http://www.lightwave3d.com/tutorials/index.html</font></a><font size="2"> <br></font><a href="http://www.flay.com/links.cfm" target="_blank" target="_blank"><font size="2">http://www.flay.com/links.cfm</font></a><font size="2"> <br></font><a href="http://www.clickgrafix.com/tutorials/" target="_blank" target="_blank"><font size="2">http://www.clickgrafix.com/tutorials/</font></a><font size="2"> <br></font><a href="http://members.shaw.ca/lightwavetutorials/Main_Menu.htm" target="_blank" target="_blank"><font size="2">http://members.shaw.ca/lightwavetutorials/Main_Menu.htm</font></a><font size="2"> <br></font><a href="http://www.3dtotal.com" target="_blank" target="_blank"><font size="2">http://www.3dtotal.com</font></a><font size="2"> <br></font><a href="http://www.pazur.3d.pl/" target="_blank" target="_blank"><font size="2">http://www.pazur.3d.pl/</font></a><font size="2"> <br><br>Lightwave 3D Plugins: <br><br>Polish Plugins: <br><br>SmartMorph: <br></font><a href="http://www.polas.net/smorph/index.php" target="_blank" target="_blank"><font size="2">http://www.polas.net/smorph/index.php</font></a><font size="2"> <br><br>Auto Character Setup: <br></font><a href="http://acs.polas.net/acs/" target="_blank" target="_blank"><font size="2">http://acs.polas.net/acs/</font></a><font size="2"> <br><br>Other: <br></font><a href="http://www.polas.net/plugins/index.php" target="_blank" target="_blank"><font size="2">http://www.polas.net/plugins/index.php</font></a><font size="2"> <br><br>------------------------------------------------------------ ----------------- <br><br>Cinema 4D Tutorials: <br><br>Polish <br><br></font><a href="http://cinema.borys.org/index.php?area=3" target="_blank" target="_blank"><font size="2">http://cinema.borys.org/index.php?area=3</font></a><br><a href="http://www.c4d-pl.org/modules.php?name=News&file=article&sid=199 " target="_blank" target="_blank"><font size="2">http://www.c4d-pl.org/modules.php?name=News&file=article &sid=199</font></a><br><br><font size="2">English <br><br></font><a href="http://www.7thchamber.com/tutorials/Chev/" target="_blank" target="_blank"><font size="2">http://www.7thchamber.com/tutorials/Chev/</font></a><br><a href="http://www.maxoncomputer.com/tutorial_main.asp" target="_blank" target="_blank"><font size="2">http://www.maxoncomputer.com/tutorial_main.asp</font></a><br><a href="http://www.maxoncomputer.com/resources_browse.asp?catID=11" target="_blank" target="_blank"><font size="2">http://www.maxoncomputer.com/resources_browse.asp?catID=11</font></a><br><a href="http://www.webmastermind.de/php/phn/html/tutorials-cat-5.html" target="_blank" target="_blank"><font size="2">http://www.webmastermind.de/php/phn/html/tutorials-cat-5.htm l</font></a><br><a href="http://www.c4d-treff.de/tutorials/" target="_blank" target="_blank"><font size="2">http://www.c4d-treff.de/tutorials/</font></a><br><br><font size="2">Cinema 4D Plugins: <br><br>Plugins Library <br></font><a href="http://www.pluginz.com/index.php?genre=1&category=45" target="_blank" target="_blank"><font size="2">http://www.pluginz.com/index.php?genre=1&category=45</font></a><font size="2"> </font><a href="http://www.pluginz.com/index.php?genre=1&category=45" target="_blank" target="_blank"><font size="2">http://www.pluginz.com/index.php?genre=1&category=45</font></a><br><a href="http://www.astrofish.com/plugins.html" target="_blank" target="_blank"><font size="2">http://www.astrofish.com/plugins.html</font></a><br><a href="http://www.xs4all.nl/%7Enaam/techniques.html" target="_blank" target="_blank"><font size="2">http://www.xs4all.nl/%7Enaam/techniques.html</font></a><br><a href="http://c4dplugins.idea-graphics.de/start.html" target="_blank" target="_blank"><font size="2">http://c4dplugins.idea-graphics.de/start.html</font></a><br><br><font size="2">------------------------------------------------------------ ----------------- <br><br>Rihno Tutorials: <br><br></font><a href="http://www.evermotion.org/?unfold=tutorials" target="_blank" target="_blank"><font size="2">http://www.evermotion.org/?unfold=tutorials</font></a><br><a href="http://market.renderosity.com/%7Erhino/index.htm" target="_blank" target="_blank"><font size="2">http://market.renderosity.com/%7Erhino/index.htm</font></a><br><a href="http://tutorialfind.com/tutorials/3dsoftware/rhino/" target="_blank" target="_blank"><font size="2">http://tutorialfind.com/tutorials/3dsoftware/rhino/</font></a><br><br><font size="2">------------------------------------------------------------ ----------------- <br><br>Houdini Tutorials: <br><br></font><a href="http://www.odforce.net/tips/" target="_blank" target="_blank"><font size="2">http://www.odforce.net/tips/</font></a><br><a href="http://www.techimage.co.uk/" target="_blank" target="_blank"><font size="2">http://www.techimage.co.uk/</font></a><br><a href="http://sidefx.vislab.usyd.edu.au/houdini_video/index.html" target="_blank" target="_blank"><font size="2">http://sidefx.vislab.usyd.edu.au/houdini_video/index.html</font></a><br><a href="http://www.3dbuzz.com/" target="_blank" target="_blank"><font size="2">http://www.3dbuzz.com/</font></a><br><a href="http://tutorialfind.com/tutorials/3dsoftware/houdini/" target="_blank" target="_blank"><font size="2">http://tutorialfind.com/tutorials/3dsoftware/houdini/</font></a><br><br><font size="2">Houdini Plugins: <br><br>Plugins Library <br></font><a href="http://www.pluginz.com/index.php?genre=1&category=98" target="_blank" target="_blank"><font size="2">http://www.pluginz.com/index.php?genre=1&category=98</font></a><br><br><font size="2">Real Flow & Real Wave <br></font><a href="http://www.nextlimit.com/html/donw_rf_rw.htm" target="_blank" target="_blank"><font size="2">http://www.nextlimit.com/html/donw_rf_rw.htm</font></a><br><br><font size="2">Martian Glue <br></font><a href="http://martian-labs.com/downloads/" target="_blank" target="_blank"><font size="2">http://martian-labs.com/downloads/</font></a><br><br><font size="2">------------------------------------------------------------ ----------------- <br><br>Wings3D Tutorials: <br><br></font><a href="http://www.angelfire.com/la/bryde/wings3d.html" target="_blank" target="_blank"><font size="2">http://www.angelfire.com/la/bryde/wings3d.html</font></a><br><a href="http://www.wings3d.com/tutorials.php" target="_blank" target="_blank"><font size="2">http://www.wings3d.com/tutorials.php</font></a><br><a href="http://www.angelfire.com/la/bryde/tutos.html" target="_blank" target="_blank"><font size="2">http://www.angelfire.com/la/bryde/tutos.html</font></a><br><a href="http://members.lycos.nl/jonim8or/tutorials.html" target="_blank" target="_blank"><font size="2">http://members.lycos.nl/jonim8or/tutorials.html</font></a><br><a href="http://poserpython.com/TutIndex.html" target="_blank" target="_blank"><font size="2">http://poserpython.com/TutIndex.html</font></a><br><a href="http://www.geocities.com/paulthepuzzles/aardvarks.html" target="_blank" target="_blank"><font size="2">http://www.geocities.com/paulthepuzzles/aardvarks.html</font></a><br><br><font size="2">Wings3D Plugins: <br><br>Plugins Library <br></font><a href="http://www.redrival.com/scorpius/wings-plugins.htm" target="_blank" target="_blank"><font size="2">http://www.redrival.com/scorpius/wings-plugins.htm</font></a><br><a href="http://members.lycos.co.uk/clacos/plugsdone/" target="_blank" target="_blank"><font size="2">http://members.lycos.co.uk/clacos/plugsdone/</font></a><br><a href="http://cm.bell-labs.com/cm/cs/who/howard/wplugins.html" target="_blank" target="_blank"><font size="2">http://cm.bell-labs.com/cm/cs/who/howard/wplugins.html</font></a><br><a href="http://www.sitexgraphics.com/html/plugins.html" target="_blank" target="_blank"><font size="2">http://www.sitexgraphics.com/html/plugins.html</font></a><br><br><font size="2">------------------------------------------------------------ ----------------- </font></p> <p><br><br><font size="2">Blender Tutorials: <br><br></font><a href="http://www.vrotvrot.com/xoom/tutorials.html" target="_blank" target="_blank"><font size="2">http://www.vrotvrot.com/xoom/tutorials.html</font></a><br><a href="http://www.elysiun.com/tutorials.php" target="_blank" target="_blank"><font size="2">http://www.elysiun.com/tutorials.php</font></a><br><a href="http://www.blender3d.org/cms/Tutorials.243.0.html" target="_blank" target="_blank"><font size="2">http://www.blender3d.org/cms/Tutorials.243.0.html</font></a><br><a href="http://users.bigpond.net.au/blendage/pages/tutorials.html" target="_blank" target="_blank"><font size="2">http://users.bigpond.net.au/blendage/pages/tutorials.html</font></a><br><a href="http://jmsoler.free.fr/didacticiel/blender/tutor/" target="_blank" target="_blank"><font size="2">http://jmsoler.free.fr/didacticiel/blender/tutor/</font></a></p> <p><a href="http://download.blender.org/documentation/oldsite/oldsite.blender3d.org/80_BlendertutorialToonShading.html" target="_blank" target="_blank"><font size="2">http://download.blender.org/documentation/oldsite/oldsite.bl ender3d.org/80_BlendertutorialToonShading.html </font></a><font size="2">Blender Tutorial<br><br>Blender Plugins: <br><br>Plugins Library <br></font><a href="http://www-users.cs.umn.edu/%7Emein/blender/plugins/" target="_blank" target="_blank"><font size="2">http://www-users.cs.umn.edu/%7Emein/blender/plugins/</font></a><br><a href="http://www.five-o-clock.de/blender_plugins/the-plugins.html" target="_blank" target="_blank"><font size="2">http://www.five-o-clock.de/blender_plugins/the-plugins.html</font></a><br><a href="http://www.pluginz.com/index.php?genre=1&category=175" target="_blank" target="_blank"><font size="2">http://www.pluginz.com/index.php?genre=1&category=175</font></a><br><br><font size="2">------------------------------------------------------------ ----------------- <br><br>ZBrush Tutorials: <br><br></font><a href="http://209.132.69.82/showcase/getthumbs.shtml?0_ZSphere_Tutes&linkall" target="_blank" target="_blank"><font size="2">http://209.132.69.82/showcase/getthumbs.shtml?0_ZSphere_Tute s&linkall</font></a><br><a href="http://206.145.80.239/zbc/index.php" target="_blank" target="_blank"><font size="2">http://206.145.80.239/zbc/index.php</font></a><br><a href="http://www.3dcommune.com/3d/tut.mv?ZBrush" target="_blank" target="_blank"><font size="2">http://www.3dcommune.com/3d/tut.mv?ZBrush</font></a><br><a href="http://zbrush.cjb.net/" target="_blank" target="_blank"><font size="2">http://zbrush.cjb.net/</font></a><br><a href="http://www.3dartspace.com/z/zbrush2_intro.html" target="_blank" target="_blank"><font size="2">http://www.3dartspace.com/z/zbrush2_intro.html</font></a><br><a href="http://www.digital-tutors.com/digital_tutors/display_video_category.php?vcat=zbas" target="_blank" target="_blank"><font size="2">http://www.digital-tutors.com/digital_tutors/display_video_c ategory.php?vcat=zbas</font></a><br><br><font size="2">------------------------------------------------------------ ----------------- <br><br>Mirai Tutorials: <br><br></font><a href="http://www.izware.com/support/mirai-tips.htm" target="_blank" target="_blank"><font size="2">http://www.izware.com/support/mirai-tips.htm</font></a><br><a href="http://www.brilliant-creations.com/tutorials.htm" target="_blank" target="_blank"><font size="2">http://www.brilliant-creations.com/tutorials.htm</font></a><br><a href="http://www.meshmaker.7p.com/tutorials.html" target="_blank" target="_blank"><font size="2">http://www.meshmaker.7p.com/tutorials.html</font></a><br><br><font size="2">------------------------------------------------------------ ----------------- <br><br>Atmosphere Tutorials: <br><br></font><a href="http://www.adobe.com/products/tips/atmosphere.html" target="_blank" target="_blank"><font size="2">http://www.adobe.com/products/tips/atmosphere.html</font></a><br><a href="http://tutorialfind.com/tutorials/3dsoftware/atmosphere/" target="_blank" target="_blank"><font size="2">http://tutorialfind.com/tutorials/3dsoftware/atmosphere/</font></a><br><a href="http://wellmadewebs.com/public/atmo/atmo-main.html" target="_blank" target="_blank"><font size="2">http://wellmadewebs.com/public/atmo/atmo-main.ht</font></a></p> <edited><editID>soulstation</editID><editDate>38380.2244097222</editDate></edited> |
<P>few are missing soul, but</P>
<P>thanx for the links at one place, (this should be sticky), </P> <P> </P> |
<font size="2">
yea sorry about that i guess i got confused with so many of them.. thnx for makin it sticky</font> <edited><editID>soulstation</editID><editDate>38353.3189467593</editDate></edited> |
thnx soul... i owe u one beer...<IMG src="smileys/smiley2.gif" border="0">
|
man gr8 thread. but plz update this thread. it is a handy one for us students. thanx a million.
|
<font size="2">Hey guys thnx a lot but don't thank me..thank the guys
who assembled this for you. Infact Dynafx edited some of the compositing and web grafx tutorials..and kept it 3d only plus its a good thing cause it will load faster..<br> <br> me and dynafx will try and keep on updating this thread.. if you have some suggestion or any such useful links please PM. Dynafx or Me... <br> <br> CHeers!!!</font><br> |
<P>yup sure, will try to add more to these , so that, not just students, anybody intrstd in learning, can use these resources, but always try to thank the owner of the tutorial & give credits to the right persons</P>
<P>any suggestions or to addup in these, pl PM me</P> |
<P><A href="http://www.netperformance.de/homepage/mayatutorials/start.htm#rigging" target="_blank"> http://www.netperformance.de/homepage/mayatutorials/start.ht m#rigging</A></P>
<P>may take sometime to load.pls be patient <IMG src="smileys/smiley4.gif" border="0"></P> |
<P><IMG src="http://www.seamless-photo-textures.com/images/intro/3/obr5.jpg" border="0"> <IMG src="http://www.seamless-photo-textures.com/images/intro/3/obr2.jpg" border="0"></P>
<P> </P> <DIV align=center><A href="http://www.seamless-photo-textures.com/index.php?id=2" target="_blank"><FONT color=#0000ff size=3><strong>501 Royalty-Free Textures Updated Biweekly</strong></FONT></A><strong> </strong><!--table border="0" cellpadding="0" cellspacing="0" width="65%"> <tr> <td colspan=2 > </td> </tr> <tr> <td> <A href="http://www.seamless-photo-textures.com/index.php?id=2" target="_blank"> <img border="0" src="images/Logo_well2_1_w.jpg" alt="Seamless Photo Textures for 3D Artists" width="369" height="162" border="0"></A></td> <td> <A href="http://www.seamless-photo-textures.com/index.php?id=2" target="_blank"> <img border="0" src="images/Logo_well2_3_w.jpg" alt="Seamless Photo Textures for 3D Artists" width="376" height="162" border="0"></A></td> </tr> <tr> <td> <A href="http://www.seamless-photo-textures.com/index.php?id=2" target="_blank"> <img border="0" src="images/Logo_well2_2_w.jpg" alt="Seamless Photo Textures for 3D Artists" width="369" height="156" border="0"></A></td> <td> <A href="http://www.seamless-photo-textures.com/index.php?id=2" target="_blank"> <img border="0" src="images/Logo_well2_4_w.jpg" alt="Seamless Photo Textures for 3D Artists" width="376" height="156" border="0"></A></td> </tr> </table--></DIV> <BLOCKQUOTE> <DIV align=center> <P><SPAN style="FONT-FAMILY: Arial"><FONT face="Verdana, Arial, Helvetica, sans-serif" size=5><strong>"Do you want to make fantastic original games, movies or renders?"</strong></FONT></SPAN> </P></DIV><SPAN lang=EN-US style="FONT-FAMILY: Arial">Are you searching <B>for the best seamless textures</B> for your work?</SPAN><SPAN style="FONT-FAMILY: Arial"> </SPAN><SPAN lang=EN-US style="FONT-FAMILY: Arial">Imagine the place where you can find </SPAN><B><SPAN lang=EN-US style="FONT-FAMILY: Arial">hundreds of high - quality realistic phototextures</SPAN></B><SPAN style="FONT-FAMILY: Arial"> </SPAN><SPAN lang=EN-US style="FONT-FAMILY: Arial">which are prepared for instant use. 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A satisfied customer is our motive for further work. </SPAN></P> <P =Msonormal style="MARGIN-BOTTOM: 0pt; MARGIN-LEFT: 36pt; TEXT-INDENT: -18pt" align=center> </P> <P =Msonormal style="MARGIN-BOTTOM: 0pt; MARGIN-LEFT: 36pt; TEXT-INDENT: -18pt" align=center><FONT face=Arial>Just grab <SPAN lang=en-us>this</SPAN> chance and </FONT><A href="http://www.seamless-photo-textures.com/index.php?id=1" target="_blank"><FONT color=#000000><A style="FONT-SIZE: 12pt" href="http://www.seamless-photo-textures.com/index.php?id=1" target="_blank"><FONT face=Arial color=#000000><strong>click to subscribe right now</strong></FONT></A></FONT></A><A style="FONT-SIZE: 12pt" href="http://www.seamless-photo-textures.com/index.php?id=1" target="_blank"><FONT face=Arial color=#000000><strong>!</strong></FONT></A></P> <P =Msonormal style="MARGIN-BOTTOM: 0pt; MARGIN-LEFT: 36pt; TEXT-INDENT: -18pt" align=center> </P> <P =Msonormal style="MARGIN-BOTTOM: 0pt; MARGIN-LEFT: 36pt; TEXT-INDENT: -18pt" align=center><A href="http://www.seamless-photo-textures.com/" target="_blank">http://www.seamless-photo-textures.com/</A></P></BLOCKQUOTE> |
<P><strong><FONT color=#ff0000>MAYA RENDERING TECHNIQUES</FONT></strong></P>
<P><strong><FONT color=#ff0000>ADVANCED SHADING NETWORKS</FONT></strong></P> <P> </P> <P><A href="http://smorigin.scm.cityu.edu.hk/intranet/easn/docs/HowTos/index.html" target="_blank"> http://smorigin.scm.cityu.edu.hk/intranet/easn/docs/HowTos/i ndex.html</A></P> <P>lots of important tuts available here, dont miss it <IMG src="smileys/smiley4.gif" border="0"></P> |
<P> </P>
<P>Sampling is one of the most delicate features of Mental Ray (and most of the other renderers) rendering-time and quality-wise. Some Maya-renderer users tend to use only the default preset render settings of Maya and this technique leads to very drastic rendertime increases when dealing with Mental Ray. To properly tune rendetimes and image quality to your taste you have to understand a few fundamental concepts and techniques. <BR></P> <P><A href="http://www.impresszio.hu/szabolcs/MentalRay/MentalRaySampling.htm" target="_blank"> http://www.impresszio.hu/szabolcs/MentalRay/MentalRaySamplin g.htm</A></P> <P><A href="http://www.lamrug.org/" target="_blank">http://www.lamrug.org/</A></P> |
<h1><span ="GramE"><u><u><span style="font-size: 14pt;">A
3D Animator?s Guide to Stop Motion.</span></u></u></span></h1> <br> learn about stop motion <a href="http://www.toddelliott.com/Tutorials/StopMotion_Part01.htm" target="_blank">[HERE]</a><br> <br> RESOURCES bout stop motion<br> <a href="http://www.stopmotionanimation.com/resources/armatures.htm" target="_blank">http://www.stopmotionanimation.com/resources/armatures.htm</a><br> <br> <br> <br> |
<P>amazing thread</P>
<P> </P> <P>thanx</P> |
Tutorial which describes the new 'Ambient Occlusion' method. This
method is basically rendering out an occlusion pass(which is a grayscale or a tinted image based on environment map) and then overlaying this image over a flat lit diffuse pass(achieved by ambient lighting, I'll describe it later) to represent the shadowing caused by the environment.<br> <br> <a href="http://www.3dm3.com/tutorials/occlusion/" target="_blank" target="_blank">http://www.3dm3.com/tutorials/occlusion/</a> |
<img src="http://www.cgunderground.com/assets/tutorials/M_highpolycharacter/hi_poly_tut_files/MT_render2.jpg" border="0"><br>
<br> <font face="Arial">his is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). My inspiration for writing it, was that as a long time videogame artist used to working with real-time constraints, I wanted to learn high resolution modeling techniques, and I couldn't really find all the info needed on the subject in one handy place. It's a pretty barebones overview, since there is an entire books worth of material if everything were to be covered in serious detail. So I'm really talking about high level principles. It's also geared toward capturing a likeness, since that makes up the vast majority of the work I do, but I wont talk about rigging or lighting or rendering, since they're really not my areas of expertise, and entire tutorials in themselves. I'm attempting to keep it as non software specific as possible, but forgive me If I lapse into occasional Maya terminologies. </font> <p align="left"><font face="Arial">There are different surface types available to us achieve a high resolution model. Most of the time, I use smoothed polygons as opposed to true hierarchical subdivision surfaces. With true SubD's you wont see any faceting associated with traditional polygonal geometry, since a subdivision surface is the result of an infinite mathematical refinement process to ?smooth? a model at render time. However, I wont go into why I prefer working with smoothed polygons here, but If your model is smoothed to a high enough degree, you wont see the aforementioned edge faceting under most circumstances. The basic concept of working with both surfaces is still one of 'subdivision', and the workflows are very similar.</font></p> <p align="center"><font face="Arial">Some of these are interchangeable, but generally speaking, this is the basic workflow:</font></p> <p align="center"><font face="Arial">1) Model</font></p> <p align="center"><font face="Arial">2) UV map and texture</font></p> <p align="center"><font face="Arial">3) Rig</font></p> <p align="center"><font face="Arial">4) Pose/Animate</font></p> <p align="center"><font face="Arial">5) Apply polygon smooth node</font></p> <p align="center"><font face="Arial">6) Render<br> </font></p> <p align="center"><font face="Arial"><a href="http://www.cgunderground.com/tutorials/M_highpolycharacter/index.php" target="_blank"> http://www.cgunderground.com/tutorials/M_highpolycharacter/i ndex.php</a><br> </font></p> <br> |
<p><font face="Verdana, Arial, Helvetica, sans-serif" size="5">Maya Tutorials</font></p>
<table border="0" width="42%"> <t><tr> <td colspan="2"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="4"><strong>Modeling</strong></font></td> </tr> <tr valign="top"> <td width="14%"><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">1.</font></div> </td> <td width="86%"><font face="Verdana, Arial, Helvetica, sans-serif"><a href="http://www.patrickmcnabb.com/tutorials/MD_CMP.htm" target="_blank">Modeling the CMP truck</a></font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">2.</font></div> </td> <td><font face="Verdana, Arial, Helvetica, sans-serif"><a href="http://www.patrickmcnabb.com/tutorials/MD_alien_head.htm" target="_blank">Modeling an Alien Head-NURBS to Polys</a></font></td> </tr> </t> </table> <p> </p> <table border="0" width="40%"> <t><tr> <td colspan="2"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="4"><strong>Texturing</strong></font></td> </tr> <tr valign="top"> <td width="14%"><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">1.</font></div> </td> <td width="86%"><font face="Verdana, Arial, Helvetica, sans-serif"><a href="http://www.patrickmcnabb.com/tutorials/TR_CMP_unwrap.htm" target="_blank">UV Unwrapping the CMP truck</a></font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">2.</font></div> </td> <td><font face="Verdana, Arial, Helvetica, sans-serif"><a href="http://www.patrickmcnabb.com/tutorials/TR_texture_tutorial.htm" target="_blank">Texturing the CMP truck in Photoshop</a></font></td> </tr> </t> </table> <p> </p> <table border="0" width="40%"> <t><tr> <td colspan="2"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="4"><strong>Animation</strong></font></td> </tr> <tr valign="top"> <td width="14%"><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">1.</font></div> </td> <td width="86%"><font face="Verdana, Arial, Helvetica, sans-serif"><a href="http://www.patrickmcnabb.com/tutorials/05_animation_steps.htm" target="_blank">Animation Steps</a></font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">2.</font></div> </td> <td><font face="Verdana, Arial, Helvetica, sans-serif"><a href="http://www.patrickmcnabb.com/tutorials/AN_bouncing_ball.htm" target="_blank">Bouncing Ball</a></font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">3.</font></div> </td> <td><font face="Verdana, Arial, Helvetica, sans-serif"><a href="http://www.patrickmcnabb.com/tutorials/AN_walk_cycle.htm" target="_blank">The Walk Cycle</a></font></td> </tr> </t> </table> <p> </p> <table border="0" width="40%"> <t><tr> <td colspan="2"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="4"><strong>Rigging: Step by Step</strong></font></td> </tr> <tr valign="top"> <td width="14%"><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">1.</font></div></td> <td width="86%"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3"><a href="http://www.patrickmcnabb.com/tutorials/AN_geometry.htm" target="_blank">Geometry</a></font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">2.</font></div></td> <td><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3"><a href="http://www.patrickmcnabb.com/tutorials/AN_skeleton.htm" target="_blank">The Skeleton</a></font></td> </tr> <tr valign="top"> <td><br> </td> <td><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">- <a href="http://www.patrickmcnabb.com/tutorials/AN_wrist_fix.htm" target="_blank">The Wrist Twist</a></font></td> </tr> <tr valign="top"> <td><br> </td> <td><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">- <a href="http://www.patrickmcnabb.com/tutorials/AN_shldr_fix.htm" target="_blank">The Shoulder Fix</a></font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">3.</font></div></td> <td><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">Weighting</font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">4.</font></div></td> <td><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">Controls</font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">5.</font></div></td> <td><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">IK and IK/FK arm</font></td> </tr> <tr valign="top"> <td><div align="right"><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">6.</font></div></td> <td><font color="#66cc33" face="Verdana, Arial, Helvetica, sans-serif" size="3">Putting it all Together</font></td> </tr> </t> </table> <p style="font-weight: bold;"><a href="http://www.patrickmcnabb.com/tutorials/pats_tutorial_page.htm" target="_blank"> http://www.patrickmcnabb.com/tutorials/pats_tutorial_p age.htm</a></p> |
Subsurface Scattering Tutorials<br>
<br> PixelBox Academy is proud to present a set of Subsurface Scattering tutorials for<br> Pixar's RenderMan and Mental Ray, including a SSS with Mental Ray video lesson.<br> <br> <br> <a href="http://www.pixelboxacademy.tk/" target="_blank" target="_blank">http://www.pixelboxacademy.tk</a> |
<img src="http://www.evermotion.org/tutorials/rendering/maxwell1/stopka.jpg" border="0"><br>
<img src="http://www.evermotion.org/tutorials/rendering/maxwell1/final1.jpg" border="0"><br> <a href="http://www.evermotion.org/?unfold_exclusive=72&unfold=exclusive" target="_blank"> http://www.evermotion.org/?unfold_exclusive=72&unfold=ex clusive</a><br> |
max with latest versions, & many studios, either thinking bout
migrating or, already on the move to max. with their new version of MAX 8 (maybe in october) around the corner, thought of compiling all the max tuts in one post.<br> <br> though there are lots of max related above, still, these might add to those.(many, composed from cgtalk)<br> <br> <br> 3DSMAX GENERAL TUTORIALS <br> <a href="http://www.comet-cartoons.com/toons/3dhelp.cfm/" target="_blank" target="_blank">http://www.comet-cartoons.com/toons/3dhelp.cfm/</a> <br> <a href="http://www.3dtotal.com/" target="_blank" target="_blank">http://www.3dtotal.com</a><br> <a href="http://www.3dcafe.com/" target="_blank" target="_blank">http://www.3dcafe.com/</a> <br> <a href="http://www.raph.com/" target="_blank" target="_blank">http://www.raph.com/</a> <br> <a href="http://www.exchange3d.com/main/index.php" target="_blank" target="_blank">http://www.exchange3d.com/main/index.php</a><br> <a href="http://www.3dark.com/" target="_blank" target="_blank">http://www.3dark.com/</a> <br> <a href="http://www.maxhelp.com/" target="_blank" target="_blank">http://www.maxhelp.com/</a> <br> <a href="http://www.max3d.com/" target="_blank" target="_blank">http://www.max3d.com/</a> <br> <a href="http://www.3dluvr.com/" target="_blank" target="_blank">http://www.3dluvr.com/</a> <br> <a href="http://www.3dm-mc.com/tutorials" target="_blank" target="_blank">http://www.3dm-mc.com/tutorials</a> <font size="1"><b><font color="orange">NEW!</font></b></font><br> <a href="http://mr2k.3dvf.com/frameset.htm" target="_blank" target="_blank">http://mr2k.3dvf.com/frameset.htm</a> (French)<br> <a href="http://www.topleftpixel.com/ila_solomon/Tutorials.htm" target="_blank" target="_blank">http://www.topleftpixel.com/ila_solomon/Tutorials.htm</a> (provided by Ila Solomon)<br> <a href="http://www.x99online.net/" target="_blank" target="_blank">http://www.x99online.net</a> (by Conrad)<br> <a href="http://www.spoono.com/tutorials/3dstudiomax" target="_blank" target="_blank">http://www.spoono.com/tutorials/3dstudiomax</a>(submitted by Xilica<br> <a href="http://www.deviantart.com/thumbnails.php?section=3dsm" target="_blank" target="_blank">http://www.deviantart.com/thumbnails.php?section=3dsm</a>(submitted by Xilica<br> <br> <a href="http://danielbuck.net/tutorials.htm" target="_blank" target="_blank">http://danielbuck.net/tutorials.htm</a> (submitted by Xilica<br> <br> <a href="http://www.xenomorphic.co.uk/education.htm" target="_blank" target="_blank">http://www.xenomorphic.co.uk/education.htm</a> (submitted by Xilica <br> <br> TEXTURING METHODS (by Riddlaz)<br> <a href="http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Leaf_Project.htm" target="_blank" target="_blank">http://trainingvids.phpwebhosting.c...eaf_Project.htm</a><br> <br> <br> ABSTRACT DESIGN<br> <a href="http://www.voidix.com/tutorials3d.php" target="_blank" target="_blank">http://www.voidix.com/tutorials3d.php</a><br> <br> BOOLEAN <br> <a href="http://www.atomic-animation.com/boolean_reminders.htm" target="_blank" target="_blank">http://www.atomic-animation.com/boolean_reminders.htm</a> <br> <br> CAR TUTORIAL (by Karabo Legwaila)<br> <a href="http://www.dutch-gamers.nl/%7Ekarabo/tutorials/car/index.html" target="_blank" target="_blank">http://www.dutch-gamers.nl/~karabo/.../car/index.html</a><br> <br> CAR TUTORIAL (Raybrig Honda NSX by Morten Munk Rowley)<br> <a href="http://www.munkmotion.com/tutorials/nsx/1a.htm" target="_blank" target="_blank">http://www.munkmotion.com/tutorials/nsx/1a.htm</a><br> <br> CLOUDS: (afterburn) by Daniel P. Ferreira<br> <a href="http://www.wonderslime.com/tutorials/01-clouds/clouds.html" target="_blank" target="_blank">http://www.wonderslime.com/tutorial...uds/clouds.html</a><br> <br> CHARACTER RIGGING<br> <a href="http://www.maxtd.com/" target="_blank" target="_blank">http://www.maxtd.com/</a><br> <br> CHARACTER STUDIO <br> <a href="http://www.maxhelp.com/csc/default.htm" target="_blank" target="_blank">http://www.maxhelp.com/csc/default.htm</a> <br> <br> FOLEY STUDIO <br> <a href="http://www.boomerlabs.com/" target="_blank" target="_blank">http://www.boomerlabs.com/</a> <br> <br> FOREST PRO <br> <a href="http://www.itoosoft.com/english/forest_tutorial.html" target="_blank" target="_blank">http://www.itoosoft.com/english/forest_tutorial.html</a> <br> <br> GRASS <br> <a href="http://www.suurland.com/tut_grass/tutorial_grass.htm" target="_blank" target="_blank">http://www.suurland.com/tut_grass/tutorial_grass.htm</a> <br> <br> HAIR: (by Lizard Head)<br> <a href="http://www.lizard-head.com/Tutorials/MaxHairTutorial/Tutorial_MAX_Hair_1.htm" target="_blank" target="_blank">http://www.lizard-head.com/Tutorial..._MAX_Hair_1.htm</a><br> <br> HEAD<br> <a href="http://www.jonesinc.com/inktutorial5.html" target="_blank" target="_blank">http://www.jonesinc.com/inktutorial5.html</a> <br> <br> HUMAN BODY (MODELING) <br> <a href="http://www.dlc.fi/%7Eops/tutorial/human.htm" target="_blank" target="_blank">http://www.dlc.fi/~ops/tutorial/human.htm</a> <br> <br> LENS FLARE (BASIC) <br> <a href="http://www.digitalproducer.com/pages/Max_effects.htm" target="_blank" target="_blank">http://www.digitalproducer.com/pages/Max_effects.htm</a> <br> <br> LIGHTING (Fun with Lights By Dr-spline)<br> <a href="http://www.raven-nation.com/fil.htm" target="_blank" target="_blank">http://www.raven-nation.com/fil.htm</a><br> <br> LIGHTING (Grayson Chalmers)<br> <a href="http://grayson.cgworks.com/tutorials/lighting" target="_blank" target="_blank">http://grayson.cgworks.com/tutorials/lighting</a><br> <br> LIGHTING (VOLUMETRIC) <br> <a href="http://home5.swipnet.se/%7Ew-57917/Tutktx.html" target="_blank" target="_blank">http://home5.swipnet.se/~w-57917/Tutktx.html</a> <br> <br> LIP SYNCHING <br> <a href="http://www.comet-cartoons.com/toons/3dhelp.cfm/" target="_blank" target="_blank">http://www.comet-cartoons.com/toons/3dhelp.cfm/</a> <br> <br> MENTAL RAY <br> <a href="http://www.cinegrfx.com/" target="_blank" target="_blank">http://www.cinegrfx.com/</a> <br> <a href="http://www.mentalimages.com/" target="_blank" target="_blank">http://www.mentalimages.com</a> <br> <br> MESHSMOOTH <br> <a href="http://max3dstuff.com/msmooth.html" target="_blank" target="_blank">http://max3dstuff.com/msmooth.html</a> <br> <a href="http://www.max3dstuff.com/hand.html" target="_blank" target="_blank">http://www.max3dstuff.com/hand.html</a> <br> <br> MODELING (Sebulba): (meshtools)<br> <a href="http://www.polysculpter.fsworld.co.uk/lessons.html" target="_blank" target="_blank">http://www.polysculpter.fsworld.co.uk/lessons.html</a> <br> <br> MODELING (Joan D'Arc (character + clothes) tutorial in English, at least part of it.)<br> <a href="http://www.3dtotal.com/ffa/tutorial...rc/joanmenu.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...rc/joanmenu.asp</a><br> <br> MODELING (BALL SOCCER) <br> <a href="http://www.suurland.com/tut_ball/tutorial_football.htm" target="_blank" target="_blank">http://www.suurland.com/tut_ball/tutorial_football.htm</a> <br> <br> MODELING (GUITAR) <br> <a href="http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm" target="_blank" target="_blank">http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm</a> <br> <br> MODELING (HAIR) <br> <a href="http://www.comet-cartoons.com/toons/3ddocs/hair" target="_blank" target="_blank">http://www.comet-cartoons.com/toons/3ddocs/hair</a> <br> <br> MODELING (MOUTH - ANIMATED) <br> <a href="http://www.geocities.com/mad-guru.geo/mouth.htm" target="_blank" target="_blank">http://www.geocities.com/mad-guru.geo/mouth.htm</a> <br> <br> MODELING (ROLLING CARPET - ANIMATED) <br> <a href="http://burningpixel.com/Max/MaxCarp1.htm" target="_blank" target="_blank">http://burningpixel.com/Max/MaxCarp1.htm</a> <br> <br> MODELING (SANTA) <br> <a href="http://visualmagic.awn.com/html/tutorials/santa.html" target="_blank" target="_blank">http://visualmagic.awn.com/html/tutorials/santa.html</a> <br> <br> MODELING (TREE) <br> <a href="http://www.controlzed.com/greg/3dtipstree.html" target="_blank" target="_blank">http://www.controlzed.com/greg/3dtipstree.html</a> <br> <br> NURBS (BASICS) <br> <a href="http://www.webreference.com/3d/lesson67/index.html" target="_blank" target="_blank">http://www.webreference.com/3d/lesson67/index.html</a> <br> <a href="http://www.webreference.com/3d/lesson64" target="_blank" target="_blank">http://www.webreference.com/3d/lesson64</a> <br> <a href="http://www.webreference.com/3d/lesson65" target="_blank" target="_blank">http://www.webreference.com/3d/lesson65</a> <br> <br> REFLECTION <br> <a href="http://www.digitalproducer.com/pages/Max_effects.htm" target="_blank" target="_blank">http://www.digitalproducer.com/pages/Max_effects.htm</a> <br> <br> RHINO <br> <a href="http://members.tripod.com/%7Efyre3d/rhino.htm" target="_blank" target="_blank">http://members.tripod.com/~fyre3d/rhino.htm</a> <br> <br> RUBBER MAP <br> <a href="http://www.rubberflex.com/RubMap/rubmap2.htm" target="_blank" target="_blank">http://www.rubberflex.com/RubMap/rubmap2.htm</a> <br> <br> SCRIPTING (MAXSCRIPT) <br> <a href="http://www.origamy.com.br/max/English/maxscript_01.html" target="_blank" target="_blank">http://www.origamy.com.br/max/English/maxscript_01.html</a> <br> <a href="http://www.origamy.com.br/max/English/maxscript_02.html" target="_blank" target="_blank">http://www.origamy.com.br/max/English/maxscript_02.html</a> <br> <a href="http://www.origamy.com.br/max/English/maxscript_03.html" target="_blank" target="_blank">http://www.origamy.com.br/max/English/maxscript_03.html</a> <br> <a href="http://www.origamy.com.br/max/English/maxscript_04.html" target="_blank" target="_blank">http://www.origamy.com.br/max/English/maxscript_04.html</a> <br> <a href="http://www.origamy.com.br/max/English/maxscript_05.html" target="_blank" target="_blank">http://www.origamy.com.br/max/English/maxscript_05.html</a> <br> <a href="http://www.origamy.com.br/max/English/maxscript_06.html" target="_blank" target="_blank">http://www.origamy.com.br/max/English/maxscript_06.html</a> <br> <a href="http://www.origamy.com.br/max/English/maxscript_07.html" target="_blank" target="_blank">http://www.origamy.com.br/max/English/maxscript_07.html</a> <br> <a href="http://www.ruff-stuff.com/3dmax/Tutorials/Scripting.zip" target="_blank" target="_blank">http://www.ruff-stuff.com/3dmax/Tutorials/Scripting.zip</a> <br> <br> SHAGFUR <br> <a href="http://www.3dgate.com/techniques/000328/03283ds.html" target="_blank" target="_blank">http://www.3dgate.com/techniques/000328/03283ds.html</a> <br> <br> Shag Hair: (parts 1-2 ... submitted by Adam Watkins) <br> <a href="http://www.adamwatkins.com/s3_tutorials/s3_01.htm" target="_blank" target="_blank">http://www.adamwatkins.com/s3_tutorials/s3_01.htm</a><br> <a href="http://www.adamwatkins.com/s3_tutorials/s3_02.htm" target="_blank" target="_blank">http://www.adamwatkins.com/s3_tutorials/s3_02.htm</a><br> <br> SKIN <br> <a href="http://www.webreference.com/3d/lesson98/" target="_blank" target="_blank">http://www.webreference.com/3d/lesson98/</a> <br> <br> SMOKE (CIGARETTE) <br> <a href="http://www.suurland.com/tut_smoke/tutorial_cigarette-smoke_r3.htm/" target="_blank" target="_blank">http://www.suurland.com/tut_smoke/t...e-smoke_r3.htm/</a> <br> <br> SHADOWS (SOFT) <br> <a href="http://max3dstuff.com/sspot.html" target="_blank" target="_blank">http://max3dstuff.com/sspot.html</a> <br> <a href="http://max3dstuff.com/sspot2.html" target="_blank" target="_blank">http://max3dstuff.com/sspot2.html</a> <br> <br> SPLASH <br> <a href="http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm" target="_blank" target="_blank">http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm</a> <br> <br> MAPPING (Multiple UV Channels) <br> <a href="http://www.uvmapper.com/" target="_blank" target="_blank">http://www.uvmapper.com/</a> <br> <br> TEXTURE MAPPING<br> <a href="http://members.shaw.ca/loganfoster/download/index.html" target="_blank" target="_blank">http://members.shaw.ca/loganfoster/download/index.html</a><br> <br> TILEABLE TEXTURE (Grayson Chalmers)<br> <a href="http://grayson.cgworks.com/tutorials/tile/" target="_blank" target="_blank">http://grayson.cgworks.com/tutorials/tile/</a><br> <br> UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)<br> <a href="http://waylon-art.com/uvw_tutorial/uvwtut_01.html" target="_blank" target="_blank">http://waylon-art.com/uvw_tutorial/uvwtut_01.html</a><br> <br> WATER / RUNNING WATER <br> <a href="http://www.3d-sdp.com/water%20tutor.htm" target="_blank" target="_blank">http://www.3d-sdp.com/water%20tutor.htm</a><br> <br> <font size="3">MODELING (various courtesy of insect666)</font><br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=116" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=116</a><br> [A very good tutorial about making realistic jewelry.]<br> *****<br> <br> <a href="http://www.3dm-mc.com/tutorials/car/" target="_blank" target="_blank">http://www.3dm-mc.com/tutorials/car/</a><br> [Making a concept car. This tutorial is for a bit advanced.]<br> *****<br> <br> <a href="http://www.3dm-mc.com/tutorials/dmf/" target="_blank" target="_blank">http://www.3dm-mc.com/tutorials/dmf/</a><br> [a very good tutorial about making, texturing and lighting a missile.]<br> *****<br> <br> <a href="http://www.ludd.luth.se/%7Estrat/tutorials.html" target="_blank" target="_blank">http://www.ludd.luth.se/~strat/tutorials.html</a><br> [A serie of tutorials about Mesh-modeling.]<br> ****<br> <br> <a href="http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=vi rtual-studio" target="_blank" target="_blank">http://www.trinisica.com/sub_learn_...=virtual-studio</a><br> [A tutorial for early beginners.]<br> ****<br> <br> <a href="http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=po lymodeling" target="_blank" target="_blank">http://www.trinisica.com/sub_learn_...ow=polymodeling</a><br> [another poly-modeling tutorial.]<br> *****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/robot%20tut/owntut1.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...tut/owntut1.asp</a><br> [A tutorial for total begginers. Useful for those who have just started.]<br> ***<br> <br> <a href="http://www.cgm3d.com/tutorials/teeth/teeth.php" target="_blank" target="_blank">http://www.cgm3d.com/tutorials/teeth/teeth.php</a><br> [making human teeth. Usefull.]<br> ***<br> <br> <a href="http://www.cgm3d.com/oceantutorial.php" target="_blank" target="_blank">http://www.cgm3d.com/oceantutorial.php</a><br> [an ocean scene.]<br> ***<br> <br> <a href="http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20035" target="_blank" target="_blank">http://www.computerarts.co.uk/tutor...al.asp?id=20035</a><br> <a href="http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20248" target="_blank" target="_blank">http://www.computerarts.co.uk/tutor...al.asp?id=20248</a><br> [two sets of tutorials for making an insect alien. My fav. =)]<br> ****<br> <br> <a href="http://www.voidix.com/glasscrystal.html" target="_blank" target="_blank">http://www.voidix.com/glasscrystal.html</a><br> [A glass crystal effect.]<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=115" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=115</a><br> [A way to make text on objects.]<br> ***<br> <br> <a href="http://www.3rddimensiontutorials.com/dolphin.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/dolphin.html</a><br> [modeling a dolphin.]<br> ****<br> <br> <a href="http://www.geocities.com/ribok7/multiloft.html" target="_blank" target="_blank">http://www.geocities.com/ribok7/multiloft.html</a><br> [Here's something about multi-lofting.]<br> ****<br> <br> <a href="http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60" target="_blank" target="_blank">http://www.studiowhiz.com/_tutorial...index.php?id=60</a><br> [fractals or shards... Very good abstract visualisation.]<br> ****<br> <br> <a href="http://www.3dworldmag.com/tutorials/eggcell/" target="_blank" target="_blank">http://www.3dworldmag.com/tutorials/eggcell/</a><br> [Eggcell tutorial... What weird look.]<br> ****<br> <br> <a href="http://www.raz.ro/tutorials/heart/heart.htm" target="_blank" target="_blank">http://www.raz.ro/tutorials/heart/heart.htm</a><br> [making a neclace with two hearts.]<br> *****<br> <br> <a href="http://3dworld.3dark.com/tutorial/3d/lathe/index.htm" target="_blank" target="_blank">http://3dworld.3dark.com/tutorial/3d/lathe/index.htm</a><br> [another nice lathe tutorial for beginners.]<br> ****<br> <br> <a href="http://www.taffix.com/Tutorials/Surface_Tools_Ear/index.htm" target="_blank" target="_blank">http://www.taffix.com/Tutorials/Sur...s_Ear/index.htm</a><br> [modeling an ear... !]<br> ****<br> <br> <a href="http://www.3rddimensiontutorials.com/Windows.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/Windows.html</a><br> [Making a simple window frame and applying textures to it.]<br> ***<br> <br> <a href="http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm" target="_blank" target="_blank">http://gamedesign.4players.de:1026/...ReflectionE.htm</a><br> [a nice tutorial about making bullets. For begginers.]<br> ****<br> <br> <a href="http://www.3rddimensiontutorials.com/Cartman.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/Cartman.html</a><br> [Modeling some guy from south park.]<br> ***<br> <br> <a href="http://www.comet-cartoons.com/toons/3ddocs/eyerigging/" target="_blank" target="_blank">http://www.comet-cartoons.com/toons/3ddocs/eyerigging/</a><br> [making an animatable cartoony eye setup.]<br> ***<br> <br> <a href="http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm" target="_blank" target="_blank">http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm</a><br> [Even a tutorial for making a ring.]<br> ***<br> <br> <a href="http://www.suurland.com/tut_ball/tutorial_football.htm" target="_blank" target="_blank">http://www.suurland.com/tut_ball/tutorial_football.htm</a><br> [making a soccer ball... Simple?.. Not actually.]<br> ****<br> <br> <a href="http://www.terra.es/personal2/palmiro/tut_jar.htm" target="_blank" target="_blank">http://www.terra.es/personal2/palmiro/tut_jar.htm</a><br> [A good tutorial for modeling a jar.]<br> ****<br> <br> <a href="http://3dworld.3dark.com/tutorial/3d/warp/index.htm" target="_blank" target="_blank">http://3dworld.3dark.com/tutorial/3d/warp/index.htm</a><br> [space warps for beginners.]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=37" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=37</a><br> [lofting a spoon... Not so stupid idea.]<br> ***<br> <br> <a href="http://www.voidix.com/coolabstract.html" target="_blank" target="_blank">http://www.voidix.com/coolabstract.html</a><br> [doing abstracts.]<br> ****<br> <br> <a href="http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm" target="_blank" target="_blank">http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm</a><br> [Modeling a fantasy toy car's exhaust pipe.]<br> ****<br> <br> <a href="http://www.cgm3d.com/tutorials/boxm1/boxm1.php" target="_blank" target="_blank">http://www.cgm3d.com/tutorials/boxm1/boxm1.php</a><br> <a href="http://www.cgm3d.com/tutorials/boxm2/boxm2.php" target="_blank" target="_blank">http://www.cgm3d.com/tutorials/boxm2/boxm2.php</a><br> [a two-part box modeling tutorial.]<br> ****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...rc/joanmenu.asp</a><br> [modeling the full human body.]<br> *****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp</a><br> [making a cartoon character. ]<br> ****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/sadmike/sadmike.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...ike/sadmike.asp</a><br> [And another character.]<br> ****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/head_tutorial/head.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...torial/head.asp</a><br> [A head tutorial...]<br> ****<br> <br> <a href="http://www.3dm-mc.com/tutorials/bolt/" target="_blank" target="_blank">http://www.3dm-mc.com/tutorials/bolt/</a><br> [A bolt and a nut...]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=13" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=13</a><br> [an interesting way of making candle sticks.]<br> ****<br> <br> <a href="http://www.derelictsands.com/tutorials/t-aloe.htm" target="_blank" target="_blank">http://www.derelictsands.com/tutorials/t-aloe.htm</a><br> [Some stuff to make plants.]<br> ***<br> <br> <a href="http://www.3rddimensiontutorials.com/F1-1.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/F1-1.html</a><br> [Modeling a ferrari F-1.]<br> ***<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/making_sebulba/making_sebulba01.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...g_sebulba01.asp</a><br> [Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]<br> ****<br> <br> <a href="http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm" target="_blank" target="_blank">http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm</a><br> [a bumpy guitar...]<br> ***<br> <br> <a href="http://www.3rddimensiontutorials.com/Walls%20&%20Windows.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.co...%20Windows.html</a><br> [Making windows and doors in a wall without booleans.]<br> ****<br> <br> <a href="http://www.derelictsands.com/tutorials/t-space.htm" target="_blank" target="_blank">http://www.derelictsands.com/tutorials/t-space.htm</a><br> [Making a full space scene... Texturing modleing lighting, etc...]<br> ***<br> <br> <a href="http://www.derelictsands.com/tutorials/t-mushroom.htm" target="_blank" target="_blank">http://www.derelictsands.com/tutorials/t-mushroom.htm</a><br> [Modeling and texturing a mushroom.]<br> ***<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/modelaudi/modelaudi.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...i/modelaudi.asp</a><br> [Patch-modeling a car.]<br> ***<br> <br> <a href="http://www.neilblevins.com/cg_education/tentacles_and_chains/tentacles_and_chains.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa..._and_chains.htm</a><br> [some more uses of the PathDefor modifier.]<br> ****<br> <br> <a href="http://www.3rddimensiontutorials.com/shipgrid.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/shipgrid.html</a><br> [some space stuff that everyone does.]<br> ***<br> <br> <a href="http://www.digitalproducer.com/pages/old_house.htm" target="_blank" target="_blank">http://www.digitalproducer.com/pages/old_house.htm</a><br> [A full scene in an old house... The atmosphere, fogs, lighting, texturing.]<br> ***<br> <br> <a href="http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm" target="_blank" target="_blank">http://www.dlc.fi/%7Eops/tutorial/clothing/clothing.htm</a><br> [Making clothes on a character.]<br> ***<br> <br> <a href="http://www.ifrance.com/gregg/Tutorials/tut_eye_gregg/tut_eye_gregg.htm" target="_blank" target="_blank">http://www.ifrance.com/gregg/Tutori...t_eye_gregg.htm</a><br> [NURMS modeling.]<br> ***<br> <br> <a href="http://www.dlc.fi/%7Eops/tutorial/human.htm" target="_blank" target="_blank">http://www.dlc.fi/~ops/tutorial/human.htm</a><br> [modeling a full human body, by using box-modeling.]<br> ****<br> <br> <a href="http://solobiking.tripod.com/3d/tut1.html" target="_blank" target="_blank">http://solobiking.tripod.com/3d/tut1.html</a><br> [oh joy! A low-poly "hummer"! <img src="http://www.cgtalk.com/images/smilies/smile.gif" alt="" title="smile" class="inlineimg" border="0" border="0">]<br> ***<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/valley/valley.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...lley/valley.asp</a><br> [Modeling a valley. Like a practice of the displace modifier.]<br> ***<br> <br> <a href="http://perso.wanadoo.fr/3d/tutorials/splines/index.html" target="_blank" target="_blank">http://perso.wanadoo.fr/3d/tutorials/splines/index.html</a><br> [How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]<br> ****<br> <br> <a href="http://www.digitalproducer.com/pages/rezin_grass.htm" target="_blank" target="_blank">http://www.digitalproducer.com/pages/rezin_grass.htm</a><br> [ok... This is another tutorial about making grass.]<br> ***<br> <br> <a href="http://www.reel3d.freewire.co.uk/toots/beginner/terrain/index.htm" target="_blank" target="_blank">http://www.reel3d.freewire.co.uk/to...rrain/index.htm</a><br> [making simple terrains.]<br> ****<br> <br> <a href="http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html" target="_blank" target="_blank">http://www.comet-cartoons.com/toons...g/modeling.html</a><br> [another way of making faces by using spline-modeling.]<br> ***<br> <br> <a href="http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm" target="_blank" target="_blank">http://www.saunalahti.fi/ops/tutori...tut/treetut.htm</a><br> [making trees without any plug-ins.]<br> ****<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/modeldust/modeldust.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...t/modeldust.asp</a><br> [Using CrossSection...]<br> ***<br> <br> <a href="http://www.geocities.com/ribok7/shapemerge_tut" target="_blank" target="_blank">http://www.geocities.com/ribok7/shapemerge_tut</a><br> [a shapemerge tutorial.]<br> ***<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/car_tutorial/car1.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...torial/car1.asp</a><br> [that's a cool car. :] Quite interesting modeling too...]<br> ****<br> <br> <a href="http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm" target="_blank" target="_blank">http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm</a><br> [Modeling and texturing that small green guy from star wars: episode II... I guess his name's Yoda. =)]<br> ****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/nose_tutorial/nose.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...torial/nose.asp</a><br> [lol! The tutorial is good... But what are they modeling?.. lol!]<br> *****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/mouth_tutorial/mouth.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...orial/mouth.asp</a><br> [Damn... face features again.]<br> ****<br> <br> <a href="http://www.renderedrealities.net/tutorials/hand1.html" target="_blank" target="_blank">http://www.renderedrealities.net/tutorials/hand1.html</a><br> [Modeling a human hand.]<br> ****<br> <br> <a href="http://www.cglearn.com/tutorials/max3/03_lathe_martini.html" target="_blank" target="_blank">http://www.cglearn.com/tutorials/ma...he_martini.html</a><br> [simle exercise... lathe.]<br> ***<br> <br> <a href="http://www.cglearn.com/tutorials/max3/07_boolean.html" target="_blank" target="_blank">http://www.cglearn.com/tutorials/max3/07_boolean.html</a><br> [booleans.]<br> ***<br> <br> <a href="http://www.cglearn.com/tutorials/max3/02_extrude_logo.html" target="_blank" target="_blank">http://www.cglearn.com/tutorials/ma...trude_logo.html</a><br> [a logo.]<br> ***<br> <br> <a href="http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm" target="_blank" target="_blank">http://www.saunalahti.fi/ops/tutori...tut/treetut.htm</a><br> [another tutorial for making trees without plug-ins]<br> <br> <a href="http://www.hello-napalm.com/tuts/tut_tire.html" target="_blank" target="_blank">http://www.hello-napalm.com/tuts/tut_tire.html</a><br> [Modeling a Tire - by cgtalk user Capn Panic]<br> <br> <font size="3">TEXTURING (various courtesy of insect666)</font><br> <br> <br> <a href="http://www.cgtalk.com/showthread.php?s=&threadid=6648" target="_blank" target="_blank">http://www.cgtalk.com/showthread.php?s=&threadid=6648</a><br> <a href="http://www.cgtalk.com/showthread.php?s=&threadid=7681" target="_blank" target="_blank">http://www.cgtalk.com/showthread.php?s=&threadid=7681</a><br> <a href="http://www.cgtalk.com/showthread.php?s=&threadid=11053" target="_blank" target="_blank">http://www.cgtalk.com/showthread.php?s=&threadid=11053</a><br> <a href="http://www.cgtalk.com/showthread.php?s=&threadid=17631" target="_blank" target="_blank">http://www.cgtalk.com/showthread.php?s=&threadid=17631</a><br> [A 5 part tutorial about proper texturing. Lot's of tips.]<br> *****<br> <br> <a href="http://www.neilblevins.com/cg_education/translucency/translucency.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...ranslucency.htm</a><br> [A very in-depth tutorial about translucency.]<br> *****<br> <br> <a href="http://www.neilblevins.com/cg_education/metal_and_refs/metal_and_refs.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...al_and_refs.htm</a><br> [some usefull tips about metal materials.]<br> *****<br> <br> <a href="http://www.neilblevins.com/cg_education/wet_materials/wet_materials.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...t_materials.htm</a><br> [making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.]<br> *****<br> <br> <a href="http://www.neilblevins.com/cg_education/glass_chrome_pottery/glass_chrome_pottery.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...ome_pottery.htm</a><br> [Realistic glass, chrome and glazed pottery shaders for brazil.]<br> ****<br> <br> <a href="http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...f/aniso_ref.htm</a><br> [Anistropic higlights. A long tutorial for advanced.]<br> ***** <br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=125" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=125</a><br> [The AA filters is 50% what makes a good renderer realy work.]<br> *****<br> <br> <a href="http://www.cgtalk.com/showthread.php?s=&threadid=12603&highlight =clay" target="_blank" target="_blank">http://www.cgtalk.com/showthread.ph...&highlight=clay</a><br> [A nice little tutorial about making clay.]<br> ****<br> <br> <a href="http://www.neilblevins.com/cg_education/sparkling_snow/sparkling_snow.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...rkling_snow.htm</a><br> [How to achieve the sparkling snow effect.]<br> ****<br> <br> <a href="http://www.davidtitusproductions.com/bw/tutorial_uv.html" target="_blank" target="_blank">http://www.davidtitusproductions.co...utorial_uv.html</a><br> [A very good tutorial about UVW mapping a shoe/boot.]<br> *****<br> <br> <a href="http://www.neilblevins.com/cg_education/complex_mats_falloff/complex_mats_falloff.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...ats_falloff.htm</a><br> [Some complex organic materials.]<br> *****<br> <br> <a href="http://www.flay.com/getarticle.cfm?articleid=5" target="_blank" target="_blank">http://www.flay.com/getarticle.cfm?articleid=5</a><br> [Making a leather jacket.]<br> ****<br> <br> <a href="http://www.neilblevins.com/cg_education/max_metal_shader/max_metal_shader.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...etal_shader.htm</a><br> [making a "blin" shader look like "metal"]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=31" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=31</a><br> [How to add animated textures.]<br> ***<br> <br> <a href="http://www.3rddimensiontutorials.com/Iris1.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/Iris1.html</a><br> [An iris texture tutorial - very useful for making eyes.]<br> ****<br> <br> <a href="http://home1.swipnet.se/%7Ew-12643/tutoria2.html" target="_blank" target="_blank">http://home1.swipnet.se/~w-12643/tutoria2.html</a><br> [A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}<br> *****<br> <br> <a href="http://www.neilblevins.com/cg_education/complex_shaders_proc/complex_shaders_proc.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...haders_proc.htm</a><br> [making a green tongue by mixing complex maps.]<br> ****<br> <br> <a href="http://www.3rddimensiontutorials.com/Skin.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/Skin.html</a><br> [A human skin material.]<br> ***<br> <br> <a href="http://interneteye3d.com/Tutorials/2001/June/3DSCMapM/default.asp" target="_blank" target="_blank">http://interneteye3d.com/Tutorials/...apM/default.asp</a><br> [using the Camera_map modifier.]<br> *** <br> <br> <a href="http://www.axsstudios.com/tut/Dirt/" target="_blank" target="_blank">http://www.axsstudios.com/tut/Dirt/</a><br> [Adding some dirt to liven your maps a bit.]<br> ***<br> <br> <a href="http://www.neilblevins.com/cg_education/map_channels/map_channels.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...ap_channels.htm</a><br> [Another good mapping lesson.]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=107" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=107</a><br> [Blending directly two (or more) materials.]<br> ***<br> <br> <a href="http://www.3rddimensiontutorials.com/psptiles.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/psptiles.html</a><br> [Making a stone texture in PS. {Not software specific.}]<br> ****<br> <br> <a href="http://www.3rddimensiontutorials.com/photomagic.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.com/photomagic.html</a><br> [maping photos onto objects, to get a photorealistic look.]<br> ***<br> <br> <a href="http://www.3dgate.com/techniques/000214/000214hussain.html" target="_blank" target="_blank">http://www.3dgate.com/techniques/00...214hussain.html</a><br> [making skin for characters.]<br> ***<br> <br> <a href="http://www.3rddimensiontutorials.com/Anistropicshader.html" target="_blank" target="_blank">http://www.3rddimensiontutorials.co...opicshader.html</a><br> [Anistropic surfaces of disks and stuff like that.]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=91" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=91</a><br> [car paint that looks good.]<br> ****<br> <br> <a href="http://www.cleverlikeamonkey.com/showandtell/tutorials/composite.htm" target="_blank" target="_blank">http://www.cleverlikeamonkey.com/sh...s/composite.htm</a><br> [using a composite material.]<br> ***<br> <br> <a href="http://www.nawyecky.com/tuts/tut-me.htm" target="_blank" target="_blank">http://www.nawyecky.com/tuts/tut-me.htm</a><br> [mixing procedural maps is my favourite way of texturing... =)]<br> *****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=53" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=53</a><br> [making a very interesting material, called X-Ray material.]<br> ***<br> <br> <a href="http://www.3dm-mc.com/tutorials/can/" target="_blank" target="_blank">http://www.3dm-mc.com/tutorials/can/</a><br> [the poor can...]<br> ****<br> <br> <a href="http://www.comet-cartoons.com/toons/3ddocs/headpolymodel/" target="_blank" target="_blank">http://www.comet-cartoons.com/toons.../headpolymodel/</a><br> [poly-modeling another head.]<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=119" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=119</a><br> [Texturing a tire.]<br> ***<br> <br> <a href="http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=23265" target="_blank" target="_blank">http://www.computerarts.co.uk/tutor...al.asp?id=23265</a><br> [a set of texture-mapping tutorials.]<br> ****<br> <br> <a href="http://www.taffix.com/Tutorials/Material/MountainMap/index.htm" target="_blank" target="_blank">http://www.taffix.com/Tutorials/Mat...inMap/index.htm</a><br> [The basic way of texturing a mountain.]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=118" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=118</a><br> [making and texturing a very nice tire.]<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=80" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=80</a><br> [basics of compositing materials.]<br> ****<br> <br> <a href="http://www.bergen.org/AAST/Projects/3DSMaxTutorial/mapping_coordinates.html" target="_blank" target="_blank">http://www.bergen.org/AAST/Projects...oordinates.html</a><br> [introduction to mapping coordinates.]<br> ***<br> <br> <a href="http://www.taffix.com/Tutorials/SwimPool/index.htm" target="_blank" target="_blank">http://www.taffix.com/Tutorials/SwimPool/index.htm</a><br> [A swimming pool material.]<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=126" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=126</a><br> [some tips for making organic materials.]<br> ****<br> <br> <a href="http://www.bergen.org/AAST/Projects/3DSMaxTutorial/materials_info.html" target="_blank" target="_blank">http://www.bergen.org/AAST/Projects...rials_info.html</a><br> [material tips for begginers.]<br> ***<br> <br> <a href="http://www.taffix.com/Tutorials/Undersea/index.htm" target="_blank" target="_blank">http://www.taffix.com/Tutorials/Undersea/index.htm</a><br> [the making of different underwater effects.]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=52" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=52</a><br> [the "polished wood" look]<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=122" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=122</a><br> [silk material.]<br> ****<br> <br> <a href="http://www.rethinkfx.com/tutorials/texture.htm" target="_blank" target="_blank">http://www.rethinkfx.com/tutorials/texture.htm</a><br> [realistic texturing... Nice dream-house =D ]<br> *****<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/alphamaps/alphamaps.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...s/alphamaps.asp</a><br> [Mapping without using an UVW modifier.]<br> ***<br> <br> <a href="http://www.planetquake.com/q3empire/data/tutorials/modeling/skinning/skinning.htm" target="_blank" target="_blank">http://www.planetquake.com/q3empire...ng/skinning.htm</a><br> ["One way of skining a model". A very nice tutorial about skining.]<br> ****<br> <br> <a href="http://www1.linkclub.or.jp/%7Einosuke/html/neta12_e.html" target="_blank" target="_blank">http://www1.linkclub.or.jp/%7Einosu...l/neta12_e.html</a><br> [mixing two maps with a falloff mask.]<br> ***<br> <br> <a href="http://hem.passagen.se/kareola/tut/drops/drops.htm" target="_blank" target="_blank">http://hem.passagen.se/kareola/tut/drops/drops.htm</a><br> [droplets on a surface, as the material.]<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=114" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=114</a><br> [morphing materials can be usefull for making<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=41" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=41</a><br> [A metalic surface that works very good onto text.]<br> ***<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=57" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=57</a><br> [a realistic ocean surface.]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=109" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=109</a><br> [the way of making the ground to be of background color, except display shadows.]<br> ****<br> <br> <a href="http://perso.wanadoo.fr/3d/tutorials/mapface/mapface.html" target="_blank" target="_blank">http://perso.wanadoo.fr/3d/tutorial...ce/mapface.html</a><br> [head texturing with a photo.]<br> ***<br> <br> <a href="http://www.3dlinks.com/tutorials/max/max_tutorials.cfm?tutorial=apple" target="_blank" target="_blank">http://www.3dlinks.com/tutorials/ma...?tutorial=apple</a><br> [a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]<br> ***<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/texturing/texturing.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...g/texturing.asp</a><br> [texturing landscapes.]<br> ***<br> <br> <a href="http://perso.wanadoo.fr/3d/tutorials/lespaul/sunburst.htm" target="_blank" target="_blank">http://perso.wanadoo.fr/3d/tutorial...ul/sunburst.htm</a><br> [Sunburst guitar texture.]<br> ***<br> <br> <a href="http://www.geocities.com/ribok7/halfwire.html" target="_blank" target="_blank">http://www.geocities.com/ribok7/halfwire.html</a><br> [Half wireframe rendering with 3DsMax and PS.]<br> ****<br> <br> <a href="http://www.3dstation.net/Tutoriaux/php/tut_face01.htm" target="_blank" target="_blank">http://www.3dstation.net/Tutoriaux/php/tut_face01.htm</a><br> [Texturing a face. An extrememly good tutorial, but it's written in french...]<br> ****<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/glassmaterial/glassmaterial.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...assmaterial.asp</a><br> [A good glass material.]<br> **<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/proceduraltextures/proceduraltextures.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...raltextures.asp</a><br> [yay! Procedurals! =P]<br> ***<br> <br> <a href="http://www.planetquake.com/polycount/resources/general/tutorials/NURBS-mapping/Nurbs-mapping.shtml" target="_blank" target="_blank">http://www.planetquake.com/polycoun...s-mapping.shtml</a><br> [NURBS mapping.]<br> ***<br> <br> <a href="http://hjem.get2net.dk/Gollum_Graphix/gollum/advtutwatermat.htm" target="_blank" target="_blank">http://hjem.get2net.dk/Gollum_Graph...tutwatermat.htm</a><br> [making raytrace water.]<br> ***<br> <br> <a href="http://www.cglearn.com/tutorials/max3/11_materials_still_life_pt_1.html" target="_blank" target="_blank">http://www.cglearn.com/tutorials/ma..._life_pt_1.html</a><br> [the first steps for making materials.]<br> ***<br> <br> <a href="http://www.saunalahti.fi/ops/tutorial/landscape/landscape.htm" target="_blank" target="_blank">http://www.saunalahti.fi/ops/tutori...e/landscape.htm</a><br> [Making a simple landscape. Good one.]<br> ****<br> <br> <a href="http://www.cglearn.com/tutorials/max3/12_sub_object_materials_still_life_pt_2.html" target="_blank" target="_blank">http://www.cglearn.com/tutorials/ma..._life_pt_2.html</a><br> [using sub-object materials]<br> ***<br> <br> <a href="http://www.cglearn.com/tutorials/max3/13_mapping_coords_still_life_part_3.html" target="_blank" target="_blank">http://www.cglearn.com/tutorials/ma...ife_part_3.html</a><br> [mapping coords.]<br> ***<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/metal_surfaces/lotsmetal.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...s/lotsmetal.asp</a><br> [a fast tutorial... But usefull tips about making metals.]<br> ****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/photoshop/worn_metal/metal.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial...metal/metal.asp</a><br> [ughhh... lots of work, but nice results.] <br> <br> <a href="http://www.threedy.com/showthread.php?threadid=13386" target="_blank" target="_blank">http://www.threedy.com/showthread.php?threadid=13386</a><br> [Procedural Ocean.] ***<br> <br> <font size="3">LIGHTING (various courtesy of insect666)</font><br> <br> <a href="http://www.geocities.com/pixelmagic2002/Page1.html" target="_blank" target="_blank">http://www.geocities.com/pixelmagic2002/Page1.html</a><br> [An awesome GI tutorial! Worth checking out even for advanced artists.]<br> ***** +<br> <br> <a href="http://www.3d-worxx.de/tutorials/lighting.html" target="_blank" target="_blank">http://www.3d-worxx.de/tutorials/lighting.html</a><br> [A set of lighting tips. Very good explanations.]<br> *****<br> <br> <a href="http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=5&page=0" target="_blank" target="_blank"> http://www.computerarts.co.uk/tutor...&stage=5&page= 0</a><br> [Lighting without using lights... Stupid?.. no.]<br> *****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=7" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=7</a><br> [radiosity tutorial. Essential.]<br> ***<br> <br> <a href="http://www.neilblevins.com/cg_education/projector_lights/projector_lights.htm" target="_blank" target="_blank">http://www.neilblevins.com/cg_educa...ctor_lights.htm</a><br> [Projection maps for making a forest scene.]<br> *****<br> <br> <a href="http://www.nawyecky.com/tuts/tut-gi.htm" target="_blank" target="_blank">http://www.nawyecky.com/tuts/tut-gi.htm</a><br> [Another good GI tutorial.]<br> *****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=121" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=121</a><br> [soft shadows (GI again). A very full of examples tutorial.]<br> ****<br> <br> <a href="http://www.3dlight.com/page-lighting.htm" target="_blank" target="_blank">http://www.3dlight.com/page-lighting.htm</a><br> [matching lighting in compositing.]<br> ****<br> <br> <a href="http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp" target="_blank" target="_blank">http://www.3dtotal.com/team/Tutoria...3ptlighting.asp</a><br> [Three point lighting setup... Or so called "modeling with light".]<br> *****<br> <br> <a href="http://www.3d-worxx.de/tutorials/lighting.html" target="_blank" target="_blank">http://www.3d-worxx.de/tutorials/lighting.html</a><br> [Some basic explanation of lighting.]<br> ****<br> <br> <a href="http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=2&page=0" target="_blank" target="_blank"> http://www.computerarts.co.uk/tutor...&stage=2&page= 0</a><br> [Some research on a spotlight's anatomy...]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=97" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=97</a><br> [faking sunlight.]<br> ***<br> <br> <a href="http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28031&stage=5&page=0" target="_blank" target="_blank"> http://www.computerarts.co.uk/tutor...&stage=5&page= 0</a><br> [using negative light.]<br> ****<br> <br> <a href="http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=3&page=0" target="_blank" target="_blank"> http://www.computerarts.co.uk/tutor...&stage=3&page= 0</a><br> [Selecting which lights should affect diffuse, which ambien, which specular...]<br> ****<br> <br> <a href="http://www.taffix.com/Tutorials/Lighting/light03.htm" target="_blank" target="_blank">http://www.taffix.com/Tutorials/Lighting/light03.htm</a><br> [Some explanation about painting with light.]<br> ****<br> <br> <a href="http://www.3dlight.com/page-softlights.htm" target="_blank" target="_blank">http://www.3dlight.com/page-softlights.htm</a><br> [This one's very usefull for making realistic lighting.]<br> ****<br> <br> <a href="http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=4&page=0" target="_blank" target="_blank"> http://www.computerarts.co.uk/tutor...&stage=4&page= 0</a><br> [The light's Including/excluding list.]<br> ****<br> <br> <a href="http://www.maxhelp.com/content/tutorials/smoky/smoky.htm" target="_blank" target="_blank">http://www.maxhelp.com/content/tuto...smoky/smoky.htm</a><br> [some practice with volume lights.]<br> ***<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/volume/volume.asp" target="_blank" target="_blank">http://www.3dcafe.com/asp/tutorials...lume/volume.asp</a><br> [some more basic practice with volume lights.]<br> ***<br> <br> <a href="http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp" target="_blank" target="_blank">http://www.3dtotal.com/team/Tutoria...3ptlighting.asp</a><br> [I like this one... It makes your characters look much better.]<br> ****<br> <br> <a href="http://interneteye3d.com/Tutorials/2001/oct/3DSCAL/default.asp" target="_blank" target="_blank">http://interneteye3d.com/Tutorials/...CAL/default.asp</a><br> [the usual way of doing area lights in Max.]<br> ****<br> <br> <a href="http://www.3dtotal.com/ffa/tutorials/max/striplight/striplight.asp" target="_blank" target="_blank">http://www.3dtotal.com/ffa/tutorial.../striplight.asp</a><br> [VERY usefull! may be used instead of a softlight, but that's not easy to apply to animatuions.]<br> ***** +<br> <br> <font size="3">ANIMATION (various courtesy of insect666)</font><br> <br> <a href="http://www.maxhelp.com/content/tutorials/hiding/hiding.htm" target="_blank" target="_blank">http://www.maxhelp.com/content/tuto...ding/hiding.htm</a><br> [Hiding objects in an animation... Believe me! That's a puzzle if you don't know how.]<br> ****<br> <br> <a href="http://www.3dm-mc.com/tutorials/carving/" target="_blank" target="_blank">http://www.3dm-mc.com/tutorials/carving/</a><br> [woodcarving. A very useful trick.]<br> ***<br> <br> <a href="http://www.angelfire.com/fl5/jcmiller/Acell.htm" target="_blank" target="_blank">http://www.angelfire.com/fl5/jcmiller/Acell.htm</a><br> [A very quik tutorial about acceleratio9n and deceleration.]<br> ***<br> <br> <a href="http://www.3dspline.com/boom-box.htm" target="_blank" target="_blank">http://www.3dspline.com/boom-box.htm</a><br> [Yay! A subwoofer animation! =)]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=24" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=24</a><br> [How to switch multiple cammeras during an animation.]<br> ****<br> <br> <a href="http://www.the3dstudio.com/tutorials.asp?id=11" target="_blank" target="_blank">http://www.the3dstudio.com/tutorials.asp?id=11</a><br> [A tutorial about motion capture.]<br> ***<br> <br> <a href="http://www.anticz.com/animatio.htm" target="_blank" target="_blank">http://www.anticz.com/animatio.htm</a><br> [Some very good tips about making good animation.]<br> ****<br> <br> <a href="http://www.anticz.com/eularqua.htm" target="_blank" target="_blank">http://www.anticz.com/eularqua.htm</a><br> [Some kind of gimbal lock and why it occures.]<br> ***<br> <br> <a href="http://www.anticz.com/morphy.htm" target="_blank" target="_blank">http://www.anticz.com/morphy.htm</a><br> [prograssive morphing for animations.]<br> ****<br> <br> <br> <a href="%0Ahttp://particlefx.com/education/PFlow/index.html" target="_blank">http://particlefx.com/education/PFlow/index.html</a><br> <br> Modeling, Texturing and Animating low-poly Lara Croft in 3ds max <br> <br> <a href="http://www.3dkingdom.org/modules.php?op=modload&name=News&file=arti cle&sid=341&mode=thread&order=0&th old=0&POSTNUKESID=7df1af70845e6c247e33ee042de2 042b" target="_blank" target="_blank"> Lara Croft (Part I)</a> <br> <br> excellent 3D Studio Max tutorial for Character Studio. In this part, you will learn how to model low-poly Lara Croft from well known game and the movie - Tomb Raider...<br> <br> <a href="http://www.3dkingdom.org/modules.php?op=modload&name=News&file=arti cle&sid=351&mode=thread&order=0&th old=0&POSTNUKESID=7df1af70845e6c247e33ee042de2 042b" target="_blank" target="_blank"> Lara Croft (Part II)</a> <br> <br> In this part, you will learn how to texture low-poly Lara Croft model.<br> <br> <a href="http://www.3dkingdom.org/modules.php?op=modload&name=News&file=arti cle&sid=360&mode=thread&order=0&th old=0&POSTNUKESID=7df1af70845e6c247e33ee042de2 042b" target="_blank" target="_blank"> Lara Croft (Part III)</a><br> <br> Modeling, Texturing and Animating low-poly Lara Croft. In this part, you will learn how to make some basic movements of our low-poly Lara Croft model.<br> <br> <a href="http://www.3dkingdom.org/modules.php?op=modload&name=News&file=arti cle&sid=215&mode=thread&order=0&th old=0&POSTNUKESID=7df1af70845e6c247e33ee042de2 042b" target="_blank" target="_blank">A Liquid-tutorial</a><br> <br> liquid-tutorial which shows you how to create cool liquid-effects...<br> <br> <a href="http://www.3dkingdom.org/modules.php?op=modload&name=News&file=arti cle&sid=59&mode=thread&order=0&tho ld=0&POSTNUKESID=7df1af70845e6c247e33ee042de20 42b" target="_blank" target="_blank">A "holography" - animation</a><br> <br> This tutorial shows you how to create a holograghic imagein the material editor and how to animate materials.<br> <br> <a href="http://www.3dkingdom.org/modules.php?op=modload&name=News&file=arti cle&sid=54&mode=thread&order=0&tho ld=0&POSTNUKESID=7df1af70845e6c247e33ee042de20 42b" target="_blank" target="_blank">Wire To Solid</a><br> <br> Make transition from solid to wired picture using 3DS Max and Photoshop...Useful for demo reel<br> <br> <a href="http://www.3dkingdom.org/modules.php?op=modload&name=News&file=arti cle&sid=398&mode=thread&order=0&th old=0&POSTNUKESID=7df1af70845e6c247e33ee042de2 042b" target="_blank" target="_blank"> Bullet Time Bullet Trail v.2 - Follows Turns</a> <br> <br> Matrix Bullet Time Bullet Trail V.2 is Faster, Easier and Follows Turns...<br> <br> <a href="http://www.3dcafe.com/asp/tutorials/max/dragonwing/dragonwing.asp" target="_blank" target="_blank">How to model Dragon Wings</a> <br> <br> This tut shows how to model Dragon Wings with the bones and skin in between attached to the bones, ready for animation.<br> <br> <a href="http://jhaywood.com/croiProjectHand00.htm" target="_blank" target="_blank">Hand and Arm Rigging tuts - from James Haywoods CROI Project.</a> <br> <br> There are quite a few different rig setups here from basic to complex.<br> <br> <br> Images on this webpage show the objectives of these tutorials.<br> <a href="http://www.max3d.pl/art-other/video-tutorial.php" target="_blank" target="_blank"><b>VIDEO TUTORIALS.</b> </a> <br> <br> Mapping using Reactor Cloth<br> Curtain with reactor<br> Making of ... The Hunch-Backed Angel<br> Car Rigging<br> Deform Paint Tutorial #1 Download Paint Modifier Plugin.<br> Deform Paint Tutorial #2 Download Paint Modifier Plugin.<br> <!-- / message --><!-- sig --> Hair Modeling using Paint Modifier #3 Download Paint Modifier Plugin. <br> <br> [few might be broken also]<br> <br> ---------------------------------------------------------- ------------------------------------- <br> <br style="color: rgb(0, 0, 255);"> <div><b style="color: rgb(0, 0, 255);">MAXSCRIPT DOWNLOADS<br> --------------------------</b><br> <br> Absolutely indispensable for all things script-related is ScriptSpot:<br> <a href="http://www.scriptspot.com/start.htm" target="_blank" target="_blank">http://www.scriptspot.com/start.htm</a><br> <br> Much in the same vein as ScriptSpot is <a href="mailto:Scripts@tdp.nu" target="_blank">Scripts@tdp.nu</a>:<br> <a href="http://www.tdp.nu/index.shtml" target="_blank" target="_blank">http://www.tdp.nu/index.shtml</a><br> <i>note that this does not appear to be updated as frequently as ScriptSpot.</i><br> <br> Aside from here (hopefully!), the best place to go for answers to all your script queries:<br> <a href="http://support.discreet.com/webboard/wbpx.dll/%7E3dsmax" target="_blank" target="_blank">The support.discreet.com WebBoard</a><br> <i>see the Maxscript section. Registration required.</i><br> <br> Here's a ScriptSpot listing of his contributions to the community:<br> <a href="http://www.scriptspot.com/Main_Scripts.asp?Sort=Name&BrowseType=Search&a mp;SearchField=swami" target="_blank" target="_blank">Swami's Scripts</a><br> <i>for you scripters, don't miss Swami's</i> <a href="http://www.scriptspot.com/Extensions/Wads/Wad-O-MXSWads%21-v1_01.zip" target="_blank" target="_blank">Wad-O-MXSWads</a> <i>extension!</i><br> <br> One of the Lords of Maxscript, IMO - Borislav Petrov (Bobo):<br> <a href="http://www.scriptspot.com/bobo" target="_blank" target="_blank">http://www.scriptspot.com/bobo</a><br> <br> And the homes of some other noteworthy Maxscripters:<br> <br> <a href="http://www.scriptspot.com/rhyde" target="_blank" target="_blank">Roger Hyde</a><br> <br> <a href="http://www.chuggnut.com/" target="_blank" target="_blank">Steve Johnson</a><br> <br> <a href="http://maxres.cgworks.com/" target="_blank" target="_blank">Herman Saksono</a><br> <br> <a href="http://magicm.cgcommunity.com/" target="_blank" target="_blank">Martijn Van Herk</a><br> <br> <a href="http://www.3dluvr.com/subagio/scripts.html" target="_blank" target="_blank">Chris Subagio</a><br> <br> <a href="http://members.optushome.com.au/ghra/scripts.htm" target="_blank" target="_blank">Grant Adam</a><br> <br> <a href="http://www.tdp.nu/ofer/Scripts.html" target="_blank" target="_blank"></a><br style="color: rgb(0, 0, 0);"> <b style="color: rgb(0, 0, 0);">MAXSCRIPT TUTORIALS/HELP<br> ------------------------------</b><br> <br> <a href="http://www.scriptspot.com/bobo/" target="_blank" target="_blank">Virtual Republic Boboland</a><br> <i>some particle flow tutorials</i><br> <br> <a href="http://lotsofrobots.com/store/lor_store_tuts.htm" target="_blank" target="_blank">LOR DVD</a> <br> <i>a must-have DVD. "Lots of Robots" from Andy Murdock</i><br> <br> <a href="http://www.scriptspot.com/Tutorials.htm" target="_blank" target="_blank">ScriptSpot Tutorials</a> <br> <br> <a href="http://tutorial.stavit.cz/page.asp?category=0900" target="_blank" target="_blank">Stavit.cz Tutorials</a> <br> <br> <a href="http://www.origamy.com.br/english/tools.html" target="_blank" target="_blank">Origamy Design</a> <br> <br> <br> <b style="color: rgb(0, 0, 0);">MAXSCRIPT BOOKS<br> --------------------</b><br> <br> <a href="http://www.amazon.com/exec/obidos/ASIN/0782127940/103-3461547-4728663" target="_blank" target="_blank">Maxscript and the Sdk for 3d Studio Max</a><br> <i>by Alexander Bicalho & Simon Feltman<br> <br> ---------------------------------------------------------- ------------------------------------- <br> <br> <br> </i></div> <br> <br> |
<img src="http://www.cgunderground.com/assets/tutorials/Face_rig/800x300.jpg" border="0"><br> <br> <t></t><table border="0" cellpadding="0" cellspacing="0" width="100%"><t><tr><td><br> </td></tr><tr><td><br> </td></tr><tr><td><br> </td></tr><tr><td><br> </td> </tr> <tr> <td> This is a tutorial setting up a Facial rig Jason Osipa style within Max 7. I strongly advise everyone to purchase the book ?<a href="http://www.jasonosipa.com/JasonOsipa_Main.htm" target="_blank" target="_blank">Stop Staring</a>? by Jason Osipa. It goes over a rather innovative approach to lip synching. It also goes over modeling and edge loops for good lip synching deformation. Even though the book is for Maya the principles travel across all major 3d packages. I used the parametric head creator by Bruce Forel. It is a great script for people to begin modeling heads. I dont personally use the script, but I found it very helpful for the purpose of demonstrating this tutorial. Check out his script<br> <a href="http://www.cgunderground.com/This%20is%20a%20tutorial%20setting%20up%20a%20Faci al%20rig%20Jason%20Osipa%20style%20within%20Max%20 7.%20I%20strongly%20advise%20everyone%20to%20purch ase%20the%20book%20%93Stop%20Staring%94%20by%20Jas on%20Osipa.%20It%20goes%20over%20a%20rather%20inno vative%20approach%20to%20lip%20synching.%20It%20al so%20goes%20over%20modeling%20and%20edge%20loops%2 0for%20good%20lip%20synching%20deformation.%20Even %20though%20the%20book%20is%20for%20Maya%20the%20p rinciples%20travel%20across%20all%20major%203d%20p ackages." target="_blank" target="_blank"> http://www.scriptspot.com/scripts/web_upload/Bruce%20Forel/f acemaker_uk.zip</a><br> <br> <img src="http://www.cgunderground.com/assets/tutorials/Face_rig/face_cgu" border="0"> <br> </td> </tr> <tr> <td><strong>Things you will need before you start: </strong></td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/sp_grey.jpg" height="5" width="800" border="0"></td> </tr> <tr> <td><strong>First</strong> you will need a head with the morpher modifier already on it and hopefully a couple of targets already loaded into morpher?at least 4 so you can see the real benefits of the rig</td> </tr> <tr> <td> </td> </tr> <tr> <td>Here is a file the has 4 morph targets set up so you can test out the exercise. The morph targets are:<br> Right_smirk - Left_smirk - Mouth_open - Mouth_pout <br></td> </tr> <tr> <td><a href="http://www.cgunderground.com/assets/tutorials/Face_rig/face_rig_start.max" target="_blank" target="_blank"><strong>face_rig_start.max</strong></a> <strong>(click to download)</strong></td> </tr> <tr> <td> </td> </tr> <tr> <td><strong>Second</strong> Rig Tools script. My friend ?Phatdaddy? (Walter Osborn) wrote a script that automates the controller creation for the face rig. The rig controller is based off ?Rigman? (Alvaro Sanint) controller</td> </tr> <tr> <td> </td> </tr> <tr> <td><em><strong><a href="http://www.cgunderground.com/assets/tutorials/Face_rig/rig_tools.zip" target="_blank" target="_blank">Phatdady's Rig Tools script</a> (click to download)</strong></em></td> </tr> <tr> <td> </td> </tr> <tr> <td>This tutorial is also possible to do with the Joystick Manipulator by Borislav Petrov (not nescassary for this tutorial)</td> </tr> <tr> <td><a href="http://www.scriptspot.com/bobo/" target="_blank" target="_blank">http://www.scriptspot.com/bobo/</a></td> </tr> <tr> <td> </td> </tr> <tr> <td> </td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/sp_grey.jpg" height="5" width="800" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>Open your scene with the morpher head in it</td> </tr> <tr> <td> </td> </tr> <tr> <td>1a. Click on Rig Tools and type in ?Mouth? in the name slot under ? Parameters ? </td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_1a.jpg" height="255" width="172" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>Pay close attention to the default Units. The Width and Height are set to<strong> 5 units</strong>. This will come up later on.</td> </tr> <tr> <td> </td> </tr> <tr> <td>Click in the front viewport to create it.</td> </tr> <tr> <td>2a. Go to the ? Animation ? menu and select ? Reaction Manager ?</td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_2a.jpg" height="364" width="226" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>3a. In the reaction window click the ?<strong> Add Master</strong> ? button in the top left. </td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_3a.jpg" height="645" width="542" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>4a. While in ? <strong>Add Master</strong> ? mode, click on the controller circle ? Mouth_circ ? Then go to Tranform ? FK Sub_control ? Position ? X Position</td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_4a.jpg" height="370" width="507" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>This will add the master ( Mouth_circ / X Position ) in the ? Reactions ?</td> </tr> <tr> <td> </td> </tr> <tr> <td>5a. Now click on the button ? Add Slave ? it should be next to the ? Add Master ? button.</td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_6a.jpg" height="645" width="542" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>6a. While still in ? Add Slave ? mode, select the main head with morpher applied. Go to <br> <strong>Modified Object ? Morpher ? [1] left_smirk </strong><br></td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_6b.jpg" height="375" width="516" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>Notice how the value of the ? State01 ? and the ?left_smirk? target value are both <strong>set to 0.00</strong></td> </tr> <tr> <td> </td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_7a.jpg" height="652" width="542" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>7a. Double click on the value of the <strong>State01</strong> . Set the <strong>Value to 2.5</strong>. Remember the area of the square was<strong> 5 units</strong>, so the distance from the middle to any side will be half. </td> </tr> <tr> <td> </td> </tr> <tr> <td>8a. Double click the value of the left_smirk target and set it to <strong>100.</strong><br> This means that whenever you move the controller to its full extent, it will set the corresponding morph target to <strong>100</strong> <br></td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_9a.jpg" height="652" width="542" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>Now you will create a neautral state. </td> </tr> <tr> <td> 9a. In the states panel, click on ? Create State ?. </td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_10a.jpg" height="652" width="542" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>10a. Set the value of both the new state (State02) and the target (left_smirk) to <strong>0</strong></td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_8a.jpg" height="652" width="542" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td>You have now linked morpher to a controller. Repeat steps 3a ? 10a linking the master to the appropriate axis direction you will move the controller and using the morpher head as the slave corresponding to the respective morph target you would like to call. <br> <br> Note: remember that the state value going up and right will always be a positive value and negative if its going left and down. <br> <br> This is an example of a completed setup for the x axis. Notice the negative values for the right smirk....this will be assigned to the controllers left position or the "directors" left <br></td> </tr> <tr> <td><img src="http://www.cgunderground.com/assets/tutorials/Face_rig/fig_12a.jpg" height="652" width="542" border="0"></td> </tr> <tr> <td> </td> </tr> <tr> <td><p>I hope this tutorial has been helpful. I advise you to go over this tutorial several time to fully grasp the use of the "Reaction Manager". It's an extremely powerful tool. </p> <p><br> </p></td></tr> </t></table> <br> <edited><editID>dynafx</editID><editDate>38452.1122337963</editDate></edited> |
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